﻿using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

// General Information about an assembly is controlled through the following 
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Herbert.NET Visualizer")]
[assembly: AssemblyDescription("Visualizer for the Herbert game. Displays levels and compiles/executes H code programs. Displays the path of the robot and calculates the score achieved for the level (and entire match, if one is loaded). Retains code and scores for best level solutions entered, which can be saved and loaded from files.")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Herbert.NET Visualizer")]
[assembly: AssemblyCopyright("Copyright © alexreg <alexreg@gmail.com> 2008")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

// Setting ComVisible to false makes the types in this assembly not visible 
// to COM components.  If you need to access a type in this assembly from 
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]

// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("569ead67-4f9b-4bc1-af7b-d6bdeee0ff0d")]

// Version information for an assembly consists of the following four values:
//
//      Major Version
//      Minor Version 
//      Build Number
//      Revision
//
// You can specify all the values or you can default the Build and Revision Numbers 
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("0.2.2.*")]
//[assembly: AssemblyFileVersion("0.1")]
